Archive for the ‘Entertainment’ Category

Must Be The Music? Would be a surprise.

Friday, August 13th, 2010

Just read an interesting aricle on Sky’s new talent show, Must Be The Music. In it, Stuart Heritage rightly makes the point that the the producers should be applauded for seemingly producing an anti X-Factor that puts talent before all else.

However, regardless of it’s merits, I can’t help but feel any serious act shouldn’t touch such things with a barge pole but should instead work there way up through traditional roots. Am I just being curmudgeonly or is it right to expect real artists to have come up through more grass roots avenues?

Rage Against The Machine XMas No.1, A Quick Note.

Monday, December 21st, 2009

First things first, I just want to say congratulations to Rage Against The Machine for getting their top spot. Regardless of anything else, it’s probably quite a nice feeling for them and I for one revelled in the moment having a good dance round my room as th4e single was played on Radio 1. Also, well done to Jon and Tracy Morter - it couldn’t have happened without you. Perhaps most importantly, thumbs up to all the people that donated to the charities involved. A significant amount of money was raised and that’s certainly something that Joe McElderry, or more importantly, Simon Cowell and the X-Factor empire can’t say!

My reasons for posting this, though, are not just to congratulate the various people involved but also to point out one particular flaw in the nay sayer’s arguments against this campaign…

It means entirely nothing that RATM and Joe/Cowell are on the same record label. Simon Cowell’s label is a subset of SonyBMG as is Epic, the label to which RATM are signed, as such there isn’t any direct crossover and even if there were there’s nothing to suggest Simon Cowell makes any money from Epic’s sales. The only way that could happen would be if he was also in charge of that division of the label or if he were a share holder. Whether he’s the latter or not is irrelevant as the share price of such a large corporation has very little to do with the sales of one single. As for the former, well I’m certainly not aware of him having any direct involvement in Epic.

Think about it like this, if you’re head of the software division of Microsoft (Simon Cowell) and the hardware division (Epic) makes a load of money, you don’t see any direct benefit.

Also, to all the people saying it’s just as sheepish to have followed this campaign, you also seem to be missing the point. Just because a large number of people followed a suggestion, it doesn’t mean we’re all highly suggestable halfwits. If the suggestion had been to put Rick Astley at number one I’d have told them to go stick it. It was my decision to buy the single and I’m very happy that I did. Of course, I’d rather they picked something even more extreme and less cliched - ‘they swear a lot, that’ll be funny’ - but I’m, willing to forgive that becuase people needed a song they were familiar with and could latch onto for this campaign to work. Suggesting You Suffer by Napalm Death would have been more extreme - a 2 second grindcore songwould certainly have got people thinking - but somehow I don’t think it would’ve worked.

So there we go. All I need now is to get hold of a ticket for that free gig next year…

Call Of Duty: Modern Warfare 2 Redux

Sunday, November 29th, 2009

A week or so ago I made a Facebook update stating that I’d completed the much talked about Call of Duty: Modern Warfare 2 and that I was rather dissappointed with it. To quote “Just completed MW2. Took me 5.3 hours. Value for money? I think not.”

Well, it seemed to provoke something of a strong defensive reaction from those that liked the game. So now that I’ve had time to mull things over and play some of the Spec Ops and multiplayer, I thought it was about time I more fully explained my thoughts.

The first thing to note is I played the PC version of the game so all my opinions are based on that experience. This is probably in contrast to the vast majority of people that played the game (or at least those that actually bought it). Nevertheless, I think a fair number of my comments will still stand up for the console versions as well.

Also, I’m not going to explain anything about the game. There are millions of reviews and blogs that have already done that. If you don’t know what it is, go read elsewhere.

The crux of my disappointment, then, is that while Call Of Duty is now largely considered a multiplayer game, reviews I’d read before buying it said the single player was so good it was worth buying just for that (all the talk of PC multiplayer being nobbled didn’t really bother me as I had no particular intention of doing a lot of MP gaming). However, I found this to be far from the case. Thus why I was so peeved.

What didn’t I like about the single player campaign? Well, pretty much everything. For a start, the story was utter horse shit. Utterly unconvincing, unengaging, and generic. Oh sure, there was enough going on to give the action a setting and it certainly kept you guessing but within a few missions I’d pretty much given up caring and was just mindlessly moving from one level to the next. Well, apart from THAT level, which was merely a despicable piece of calculated marketing; ‘hey, you know how all those games that get band get loads of press coverage? Well why don’t we do a scene that get’s everyone talking in the same way? Instant free advertising!’ Note, not compelling story telling.

One of the reasons the story fell so flat on its face was the fact that so many of the characters you play die. How the hell am I supposed to care about the people I’m playing if I only get to do three missions with them before they die? Of course, you can see why Infinity Ward (IW) did it. One of the most memorable sections of the first Modern Warfare was your character being killed in a nuclear explosion. It was a truly epic moment. So IW simply had to throw in a similar set piece in the new game. Unfortunately, not only did it feel a bit old the first time (because the first game had already tried that one) by the time it happens a second time you’re postitively sick of the trick. As Yahtzee of Zero Punctuation fame so eloquently puts it. “It’s a rather a dim attempt to capture the same shock and awe, and that’s the thing about shock, once you’re doing it every five minutes, it just stops being special”

There’s plenty of other topics I could touch on, like the ridiculous ease of the game and it’s linearity but I can’t be bothered, frankly. No, my final complaint is that of the length of the game. Five point three hours! WTF! That’s without rushing, playing the game for the first time on normal difficulty. That is unacceptable for a full price game. Were the game based on a brand new graphics engine, or if it introduced some significant new game mechanic (and, of course, if the story were more compelling) then maybe I could accept it but this is a game that is essentially just MW1 with a bit of spit and polish and a new single player campaign. For that campaign to be so short just doesn’t stack up for me.

Okay, so that’s why I got narked.

Having played some of the Spec Ops and some multiplayer, I accept that these are fun and if you were to play a lot of the latter then you get your money’s worth but, personally I don’t think it’s unreasonable to expect there to be a modicum of value based on the single player alone.

Counter-Strike IRL

Monday, September 29th, 2008

Nothing particularly original here but fun nonetheless.

http://www.wegame.com/watch/Counter_Struck_CS_in_Real_Life/?ref=rv

Not sure if I should tell you this…

Monday, September 29th, 2008

..but I’ve found the most awesome site ever.

No, it’s  not TheStarWarsLolCatsBrittanySpearsSocialNetwork2.0InHadranColliderDisco. It is in fact http://www.videojug.com/ and it’s so good I was seriously tempted to keep it all to myself (and the all the other people that knew about it before me).

videojug.jpg

Essentially it’s a collection of humorous yet informative, concise, and professionally produced videos on how to do stuff. How to play guitar (not just in a generic sense but different techniques and stuff), how to iron a shirt, or take the perfect golf swing (Joe…). It even has advice on relationships - I particularly like the ‘How To Be The Perfect Girlfriend’ and ‘How To Be The Perfect Boyfriend’.

So yeah, go check it out!

Also, Squeezebox is cool but not.

Fringe

Friday, September 12th, 2008

Andy and I watched the pilot of J.J. Abrams’ (producer of Lost) new TV show last night and annoyingly enough, it’s really rather good. I say annoyingly because the last thing I want to do is get into yet another TV series that will no doubt end up running for 5 series - I mean, I haven’t even watched the whole of the second series of Heroes yet.

 http://www.fox.com/fringe/index.htm

Anyway, the program’s called Fringe and it’s a Sci-Fi cop series that can pretty accurately be described as kind of cross between X Files and Lost with conspiracy, pseudo-science, action, and suspense all dealt out in equal measure. As is usual, there is a hot woman lead character (sorry ladies, it doesn’t look like the hunk will be a regular character), a mad scientist, a corrupt big corporation, and it’s even got that bloke from Dawson’s Creek (Joshua Jackson - he’s not a hunk, right?) as well.

Presumably it will settle into the usual flip flop episode pattern that all these series seem to fall into with alternate weeks dealing with the big overarching conspiracy story and the humdrum everyday wierd happenings - think Lost with it’s annoying back story episodes. In which case, I’ll almost defnitely get bored with it and just wait until the whole series is done with, when I’ll just watch the lot at once.

Here’s hoping they do something sensible and make it a short and sharp series like Life On Mars.

Oh, and how is it that one bottle of Stella can give me a hangover? One god damn it. One!